Feedback on the current issue, ideas for articles, questions about Tape Op
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dbeck
- audio school graduate
- Posts: 24
- Joined: Sat Apr 04, 2009 8:45 am
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by dbeck » Thu Mar 15, 2012 1:41 pm
This story has tape op written all over it!
He did all the sound design, music and recorded the VO for the indie video game Bastion. But he did it in his NYC apartment!
He's a musician, producer, engineer by trade so this is his first video game work. The game has been very well received and he's winning a bunch of awards for VO and sound design. It's a cinderella story!
I work in the video game industry but I still read tape op
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TapeOpLarry
- TapeOp Admin
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by TapeOpLarry » Tue Mar 20, 2012 9:39 pm
I've been pretty much avoiding that world..... no offense. It's just different from why I started the mag.
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Tragabigzanda
- steve albini likes it
- Posts: 366
- Joined: Wed Mar 07, 2007 9:25 pm
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by Tragabigzanda » Thu Mar 22, 2012 6:57 am
Respectfully, Larry, it's not the same industry it was in 1996; I know very few people who are able to make a living on engineering work alone; more and more of my colleagues (myself included) are branching into video game work, publishing, sync licensing, and other avenues as means of creating a more lucrative (or at least stable) career. I think the mag should evolve to reflect that...
But hey, it's your mag, and I'll keep reading (and contributing), however you run it.
Alex C. McKenzie
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dbeck
- audio school graduate
- Posts: 24
- Joined: Sat Apr 04, 2009 8:45 am
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by dbeck » Sun Apr 08, 2012 2:04 pm
Well Im sorry to hear that.
He called his music acoustic frontier trip hop and i would say its not your regular action-oriented typical soundtrack. You should listen to the songs. The magazine is for creative music recording. Its good music. Its too bad its not considered because of its usage.
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