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And the problem with normalizing is?
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Russian Recording
re-cappin' neve


Joined: 21 May 2003
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PostPosted: Mon Apr 19, 2004 1:48 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Joel Hamilton wrote:
To say that normalization during the mix eats headroom is like sying pushing all the faders up during mixing eats headroom.


Well, not exactly. An analogue console doesn't have a hard limit such as 0dBFS. Sonsoles start to break up when you get close to their maximum output, but it's generally a gentle slope and the break up is much more sonically pleasing (and often times desireable) compared to digital clipping. And anyways, depending on what is coming into your faders, pushing them all the way up can and will eat up headroom...

maybe I just misunderstood what you were saying.
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joel hamilton
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PostPosted: Mon Apr 19, 2004 1:57 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Sorry,

All I mean is this:

Normalization is not compression. It is one method of changing gain. One of about 10 zillion available in a professional studio.

That is all.
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kdarr
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PostPosted: Mon Apr 19, 2004 2:15 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Let's not forget that normalizing doesn't have to be to 0dBFS, also. If you're dealing with a quieter track in you mix, normalizing to -3dB or even -6dB might not be such a bad idea, so you still have some headroom to work with in your processing.

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cgarges
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PostPosted: Mon Apr 19, 2004 2:17 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Fightin' the good fight, aren't you Joel?

Chris
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mtw
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PostPosted: Mon Apr 19, 2004 2:43 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

I've always understood the main problem with normalizing is that you always raise your noise floor when you do it. If you've got a relatively strong signal to start with you shouldn't have too many problems. It's when you start with a weak signal that you run into problems.
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PostPosted: Mon Apr 19, 2004 2:55 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

mtw wrote:
I've always understood the main problem with normalizing is that you always raise your noise floor when you do it. If you've got a relatively strong signal to start with you shouldn't have too many problems. It's when you start with a weak signal that you run into problems.


Right. And at that point dithering becomes much more important to maintain the integrity of the audio that is using minimum bit resolution.
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joeysimms
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PostPosted: Mon Apr 19, 2004 3:24 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Probably the best thing to do is experiment with normalizing and see if you like what it does to your stuff. I own the masterlink but I've only normalized once. Didn't notice too much of a difference. But the masterlink also has a simple gain feature so you can just turn it up. I'm thinking that both turning it up and normalizing would be fine for making mix cd's and the like, but that I wouldn't want to do any of that if someone else was going to master it.
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brew
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PostPosted: Mon Apr 19, 2004 4:27 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Quote:
I've always understood the main problem with normalizing is that you always raise your noise floor when you do it. If you've got a relatively strong signal to start with you shouldn't have too many problems. It's when you start with a weak signal that you run into problems.

Right. And at that point dithering becomes much more important to maintain the integrity of the audio that is using minimum bit resolution.


This is not quite right. Normalization does not raise the noise floor, this is only a perceived effect. Normalization raises everything equally, therefore if you have a 60 dB signal-to-noise ratio before normalization, you will have a 60 dB S/N after. Since the entire signal has been raised, the noise will also be louder, so you may hear noise that you did not hear before. If you match your monitor level with pre and post normalized levels, the noise floor will be identical, with the following additional exception...

The main problem with normalization is that it increases quantization error/distortion. Any digital gain change does this. When working in a low wordlength (16 bit) this error will audibly degrade low-level signals. For this reason, dither must be applied, but now you have 16 bit dithered twice, one on top of the other, which adds noise and can "veil" the sound. It is recommended that multiple additions of 16 bit dither be avoided.

So to 'fix' the effect of normalization, you must perform cumulative dither, another degrading process. This is mostly a concern for low wordlength stuff, but why submit your sonics to all this garbage? Afterall, loudness is only perceived. Raise your monitor gain if you want your signal to sound louder, don't normalize for normalizing's sake.
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dayvel
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PostPosted: Mon Apr 19, 2004 5:15 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Since you're using Peak, try this-
Open a file that's not hitting maximum levels. Choose "Change gain" from the DSP menu. When you move the slider, you'll notice the gain setting moves between discrete values with some pretty odd looking dB levels. These are the values where the math works out most nicely (least rounding error). Now check the "clipguard" box. This will let you raise the gain to the highest possible level with "nice" math. When you normalize, how much rounding error you get is pretty much a crapshoot.
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tsw
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PostPosted: Mon Apr 19, 2004 5:23 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

dayvel wrote:
Since you're using Peak, try this-
Open a file that's not hitting maximum levels. Choose "Change gain" from the DSP menu. When you move the slider, you'll notice the gain setting moves between discrete values with some pretty odd looking dB levels. These are the values where the math works out most nicely (least rounding error). Now check the "clipguard" box. This will let you raise the gain to the highest possible level with "nice" math. When you normalize, how much rounding error you get is pretty much a crapshoot.


You kind of read my mind. My next question was, "What's the difference between normalizing and just using the "change gain" function?" So, you're saying there's no difference except that "change gain" has less potential to screw stuff up?
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dayvel
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PostPosted: Mon Apr 19, 2004 5:30 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

Yes. Using "change gain" may not make the file as hot as normalizing to 100% but it's going to be less likely to introduce rounding errors.
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marqueemoon
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PostPosted: Mon Apr 19, 2004 5:31 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

dayvel wrote:
Since you're using Peak, try this-
Open a file that's not hitting maximum levels. Choose "Change gain" from the DSP menu. When you move the slider, you'll notice the gain setting moves between discrete values with some pretty odd looking dB levels. These are the values where the math works out most nicely (least rounding error). Now check the "clipguard" box. This will let you raise the gain to the highest possible level with "nice" math. When you normalize, how much rounding error you get is pretty much a crapshoot.


I used to use the clipguard as a limiter all the time. All you have to do is put in a value higher than the number of dB it calculates until you hit zero. I am a bad person. Crying or Very sad
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jajjguy
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PostPosted: Mon Apr 19, 2004 5:44 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

nothing actually wrong with normalizing. but i prefer to add gain to tracks manually, so i can continually balance the levels between tracks. if i were to normalize all the tracks in a song to zero, i'd just have to pull each of them down a bit anyway to keep the mix out of the red (i'm "in the box"). so if i'm adjusting each level anyway, may as well just do that. what i usually do is insert a trim plug on every track that needs any level adjustment (which is most tracks) and tinker with them as i mix.

an advantage of this is that, in the end, only one gain adjustment has been made on each track. if i'd normalized and then lowered, that's two adjustments, which in DAW-land means two rounds of math errors. (not that i claim to be able to hear the difference...)
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Mr. Dipity
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PostPosted: Mon Apr 19, 2004 6:03 pm    Post subject: Re: And the problem with normalizing is? Reply with quote

abrawner wrote:
I know normalizing is about as popular as Barry Manilow. I want to know why. Since I couldn’t afford a Masterlink, I got Bias Peak (not bad for $99!) for my G4 iBook. The normalizing function lets me get better levels without changing the proportions of the dynamics of the song. The quiet parts are still proportionally quiet.

How is that a bad thing? I’m not trying to start an argument here. I’m really asking, what is the complaint against this function.

andy


There isn't any opposition. Are you confusing this with Limiting?
http://www.wired.com/wired/archive/12.01/play_pr.html

The only downside to a signal chain that requires normalisation (and this isn't the fault of the normalising) is that it means that you haven't used all the bit-depth of the audio file to begin with. By recording too quietly, and then normalising you are:

- bringing up the noise floor by however much you normalise.
- using less bit depth than you otherwise could. This is more of a problem with a 16 bit recording, where you need all the space you can get. At 24 bits, you are unlikely to experience any difference, unless you are recording much, much quieter than you should.
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Knights Who Say Neve
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PostPosted: Fri Nov 19, 2004 12:42 am    Post subject: Re: And the problem with normalizing is? Reply with quote

Actually normalizing is cool as a lo-fi effect...lower the gain so your peaks are at -40 db or something like that, normalize to 0, compress, and repeat to taste. Add time stretching or pitch shift slowing for additional fun. Twisted Evil
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