cgarges wrote:Sorry Jeremy (and any other time-aligning advocates), but I simply won't ever buy time aligning as a solution to getting a drumkit to sound natural. Especially not in place of simply checking polarity relationships. Time aligning is (as far as I know) a recent fix for an intersting problem, but one that sounds unnatural and sometimes casues more problems than it fixes.
Well that's all I can stand of your sassy talk and non-believing there Mr. Garges, and if I ever catch you 'round these here parts again...
well, and if I knew what you looked like...
and if I really took any of this personally...
nah, I guess we'd just go have a beer.
So yeah, it's quite alright to go the route you prefer, and if the gigs are coming in then whatever you're doing is "right".
The time-aligning thing is interesting to me but something I came to in a strange way.
I was certainly familiar with the concept since I started in this game from a classical background. I don't know when (if ever) I get to actually start calling myself a "Tonmeister" but that's kind of the pattern I follow. And I gotta say that kinda like Dirk, your objections actually reinforce why I even consider it. (Oh, and I don't mean the playing classical music, but the recording of it, since I know you were a percussion major at Miami near the same time I was a percussion major in Boca Raton... crazy.)
If I have mics 15-feet above the conductor's head, then even though I've altered my distance ratio of violin-to-mic versus trumpet-to-mic so the inverse square law isn't as much of an issue, I would still have an issue with timing if I put a spot mic in front of a soloist or weak instrument. Yes, I want that perspective of hearing the orchestra from that single point some distance away, but if I add in a little of my spot mic for presence then it will also be arriving earlier than the main pair. So I would be inclined to delay the spot mic not just to align with the main pair, but possibly to be a hair later so the precedence effect kicks in and my brain thinks it hears a stronger soloist from the same distant mic pair, and not an earlier soloist.
I'm not sure if that made sense - I'm typing really late again.
I then consider the same situation on a drumset. I aim for an overall kit sound from the overheads that I goose with a little presence boost from a couple close mics.
Indeed I even eventually got around to noticing that the overheads are out-of-phase for the initial impact of each drum stroke. The snare head moves downward, sucking air away from the close and OH mics and generating a negative voltage in both, but I don't want my speakers to start each snare pop by sucking air away from the listener. The bass drum mic that most guys consider "out-of-phase" with the overheads, is indeed phase-correct for nature, so when I do time-align, I also invert the OH mics.
So yeah, I use the phase switch too.
And actually I don't like aligning on the DAW screen. I measure the timing there, then dial in delays on the Yamaha console, and then listen to the results in stereo & mono, tweak a bit, try to find the right spot, and if nothing improves (or if it gets worse) then I skip it and chalk it up to following those 3 other fixes I put up there, since really those should come before time-aligning anyway.
Oh and as far as personal style, I never delay by as much as 10ms, it's rarely ever more than 4-5ms at the most. That's because I don't typically use room mics, and if I do, I leave them late because that's their purpose - to add reverberation. But I do align the snare, kick and any tom mics to the OH mics. Yes, that might make them contradict each other, but I also cut the tom mics unless they are playing, and the tone of the kick in the snare mic and vice-versa is different enough that phase cancellation would be unlikely anyway.
It's also not something I applied to drums because of the theory. In fact I resisted it for a long time. But then I just kept seeing the same patterns and fighting with some of the same sound issues regularly, and I started considering the logic of my approach as I was fighting an uphill battle against the laws of physics.
But I'm rambling again, sorry... lateness.
I'll hit it in key points:
- Time-aligning takes some practice and understanding of the physics involved and should be a fine tuning step
after you follow those other cures I listed.
- You don't necessarily have to delay the close mics to match the distant ones. In the old days, that's what was done because you could only delay, not anticipate. But in a DAW you could pull the OH mics early to match the snare. So you can time align the whole drumset relative to itself and also choose which direction it might go to align with the 'reality' of the drummer's intent with the band.
- Absolute phase is still an issue - you can't just match the first positive peak in the kick mic to the first positive peak in the OH mics as that's probably the 2nd half of one of the waves.
- Oh yeah, and you don't
need to do any of this.
If you leave it as is and it sounds good, you win.
If you use phase reversals and it sounds good, you win.
If you drop in a few delays and it sounds good, you win.
But if you do any or none of those and it sounds bad, then well, you lose.
-Jeremy